A tried and true source of quick cash and good will, video game remasters allow experienced players to revisit a classic game while luring in a new audience with enhanced visuals. But despite Bethesda's numerous ports of 2011's The Elder Scrolls: Skyrim, the company's star director Todd Howard isn't interested in looking backwards.
In an interview with The Guardian, Howard dismissed fan requests for a remake of 2002's The Elderscrolls Morrowind, preferring they play it in it's current form. “I’m happy that you can play Morrowind now on an Xbox One, as it’s backwards compatible. I’m really happy that Microsoft, Sony, Nintendo and others are making it easier for people to play [older games] as they were played at the time. I actually prefer that over remasters. I’d rather you play Morrowind the way it was ... I think the age is part of its identity...For something like Morrowind, my personal preference is not to remaster it. "
Howard shares a similar attitude towards a remaster of the first Fallout title. "I usually say, if you have a PC you can play Fallout the way it was." Before highlighting the advancements maid in streaming technology, allowing greater access to older games.
These statements appear to be a company wide approach to future projects. This past January, Bethesda VP Pete Hines stated his aversion to remakes "Generally speaking, our approach has usually been that instead of spending all this time on a thing we’ve already made, why don’t we instead spend that effort on something new, or on the next version of that thing?"
This past E3, Bethesda did confirm internal development on the multiplayer focused Fallout 76, a sixth entry in The Elderscrolls, and the all new Starfield. So hopefully that will tide fans over until the developer comes to their senses and remasters PBA Bowling.